PLEASE do NOT send me cheats...This list will not be updated.
| CHEAT |
RESULT |
| aa |
Toggle anti-aliasing on/off |
| bubble_tweak [0 to -65 |
Set z offset for thought bubbles
(default is -65) |
| draw_all_frames on/off |
Draw all animation frames enabled/disabled |
| draw_floorable on/off |
Floorable grid enabled/disabled |
| genable default |
Sets everything to default. |
| genable status |
Shows current settings. |
| genable terrain on/off |
Enables/disables terrain drawing. |
| genable floors on/off |
Enables/disables floor drawing. |
| genable walls on/off |
Enables/disables wall drawing. |
| genable objects on/off |
Enables/disables object drawing. |
| genable people on/off |
Enables/disables people drawing. |
| genable all on/off |
Enables/disables all the foregoing. |
| grid on/off |
Enables/disables terrain grid drawing. |
| grow_grass [0-150] |
Set grass growth |
| history |
Save family history file |
| klapaucius (enter 'rosebud' if
patched or with Livin' Large) |
1000 Simoleons |
| map_edit on/off |
Map editor enabled/disabled |
| move_objects on/off |
Move any object enabled/disabled |
| preview_anims on/off |
Preview animations enabled/disabled |
| rotation [0-3] |
Rotate camera |
| route_balloons on/off |
Routing debug balloons disabled |
| set_hour [1-24] |
Set time of day |
| sim_log begin/end |
Begin/End sim logging. Saved as
tab delimited file SimLog.txt in Sims Folder |
| sim_speed [-1000-1000] |
Set game speed |
| sweep on/off/none |
Ticks enabled/disabled. |
| tile_info on/off |
Tile information displayed/hidden.
Press [R] in this mode to view base object info. |
| water_tool |
Create moat or streams. Must be
in Build or Buy Mode. Hold CTRL key down to delete |
| UNSHIPPED/UNTESTED
CHEATS |
|
| #export |
Write out behavior tuning constants
to Tuning.txt |
| #import |
Read in behavior tuning constants
from Tuning.txt |
| [directory path] |
Sets the neighborhood directory
to the path |
| all_menus |
Toggle display of unavailable interactions
in person control menus |
| allow_inuse |
Sets whether menu items appear
for in use objects |
| assert |
Force an assert for testing |
| auto_level |
Architecture tools automatically
set the level as needed |
| auto_reset |
Toggle automatic object
reset feature |
| autonomy [1-100] |
Set free thinking level |
| browser_failsafe |
Prevent web browser crashes |
| cam_mode |
Toggle camera mode |
| cht [filename] |
Execute "file.cht" file
as a list of cheats |
| core_dump |
Dump entire memory to core_dump_[date:time].txt |
| crash |
Crash game |
| debug_social |
Enable debug flag to show outcome
choice dialogs for social interactions |
| draw_origins |
Draw colored dots at each person's
origin |
| draw_routes on/off |
Selected person's path displayed/hidden |
| dump_happy |
Dump selected person's most recent
list of scored interactions to a file |
| dump_mc |
Dump selected person's motive contribution
curve to a file |
| edit_char |
Create-a-character mode |
| edit_grass [number] |
Set grass change value |
| fam_test [opcount] |
Run series of random operations
on unhoused families |
| flush |
Completely flush app to VM file
when running Windows NT |
| hist_add |
Add new family history
stat to the current family |
| house [house number] |
Automatically load indicated house,
no questions asked |
| html |
Toggle web page creation |
| import [FAM file] |
Automatically import and load indicated
FAM file |
| interests |
Display personality and interests |
| log_animations |
Log animations in the event log
window |
| log_mask |
Set event logging mask |
| lot_border |
Sets up the borders of the lot
with non-editable flag |
| lot_size [number] |
Set lot size |
| memview |
Show memory view window in debug
builds of the game |
| money |
Set amount of money. |
| music |
Toggle music |
| obj_comp |
Toggle object compression in save
file |
| plugh |
Say "plugh" |
| prepare_lot |
Check and fix required lot objects |
| quats |
Toggle quaternion transformations |
| quit |
Quit game |
| rebuild_cp |
Rebuilds entire control panel/UCP
from scratch |
| refresh_faces |
Refresh the BMP_ resources for
all people whose IFF files are writable |
| refresh_textures |
Rematch dependent textures and
regenerate bitmaps for all user characters |
| reload_people |
Total reload of people skeletons,
animations, suits and skins |
| report_assets |
Toggle assets report |
| restore_tut |
Restore tutorial |
| save |
Save currently loaded house |
| sim_limit [milliseconds] |
Set maximum milliseconds to allow
simulator |
| sim_log begin |
Start sim logging |
| sim_speed [-1000 - 1000] |
Set sim speed |
| shrink_text [font_size] [text] |
Create shrunk_text_#.bmp files |
| sim_peek |
Toggle calls to PeekMessage within
sim loop |
| sound |
Toggle sounds |
| sound_log |
Toggle sound log window |
| soundevent |
Trigger sound event |
| swap_houses [house number] [house
number] |
Swap the two house files and updates
families |
| tutorial off |
No tutorial object generation when
tutorial house is loaded |
| visitor_control |
Toggle allowing visitors to be
controlled using the keyboard |
| write_destlist |
Appends the route destination list
to AllRoutes.txt every time a route is found |
| write_routes |
Write out an RTE file every time
a route is found |
| xyzzy |
Say "xyzzy" |